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Learn beginning addition, subtraction, multiplication and division with Elementary Math!! It was designed for children who are just learning basic addition, subtraction, multiplication or division in school. This app is divided into two parts: educational tool for learning/studying, and practice exercises.

The three (3) educational tools consist of:

1. A Math Wheel - There is a Math Wheel tool where the young student can scroll through three "wheels" (two operand and one operator wheel). When the wheel stops moving, the answer to the expression is updated in the answer window. By playing around with the operand and operator wheel, the student can learn to spot patterns which will help in better understanding math problems.

- Addition expressions range from 1+1 to 12+12.

- Subtraction expressions range from 1-1 to 12-12. Subtraction answers can be negative depending on the operands chosen.

- Multiplication expressions range from 1x1 to 12x12.

- Division expressions range from 144÷12 to 1÷1. Division answers can have remainders depending on the operands chosen.

2. Addition Tables - A zoomable and scrollable "old fashioned" Addition Table is added to help teach students addition and subtraction. Zooming is achieved via pinching and opening touch gestures. Dragging gestures allow for table scrolling. Subtraction can be calculated by using the Addition Table "backwards".

3. Multiplication Tables (Times Tables) - A zoomable and scrollable "old fashioned" Multiplication Table (or Times Table) is added to help teach students multiplication and division. Zooming is achieved via pinching and opening touch gestures. Dragging gestures allow for table scrolling. Division can be calculated by using the Multiplication Table "backwards".

The five (5) types of practice exercises consist of:

1. Flash Cards - Practice math expressions via flashcards!!

2. Multiple Choice - Pick an answer from a list of 4 possible answers. Animations will show whether your answer is correct or not.

3. Problem Sets - A drill built on top of the Flash Card platform, the student will see a math question (for example, 5x4). They will have to type the correct answer into a numerical keypad. The student can go back and forth on various questions (even skipped ones) to double check their answers. When the student presses the "Done" key to complete the test, a report will be generated to summarize the student's performance.

4. Timed Problem Sets - Built on top of the Problem Sets platform, the student will again have to type an answer into the numerical keypad. This time, however, the student will have to answer each question in an allotted time. If the student takes too long, a horn sound will blast and the student will be moved to the next question. The student cannot go back to previous questions in this mode. They can only move forward. At the end of the problem set, a report will be generated to summarize the student's performance.

5. Squared Problem Sets - Similar to standard problem sets except that this practice exercise concentrates on multiplication squares.

A total of three unique users can have their practice exercise settings stored for them:

1. Operators to practice.

2. Specific numbers/ranges that can be tested.

3. # of problems for practice exercises

4. Amount of time to answer a question (only for timed problem sets).