In Resogun, the player battles phases of enemies on five distinct, cylindrical, voxel-based levels: Acis, Ceres, Decima, Febris, and Mefitis. Each level is separated into three phases, and includes a unique boss enemy. Although the primary goal of each level is to eliminate all enemies, including the boss, humans can be saved in order to gain bonus score towards the player's final score. In order to save a human, it must first be released from its chamber by killing a set of ""keepers."" Upon release, the player can pick up the human and bring it to one of two safety points.
Three ships (Nemesis, Ferox, and Phobos) are available for selection; each ship has different levels of agility, boost, and overdrive. In addition, various upgrades and powerups are available to the player throughout each level. Overdrive, once charged, produces a powerful beam of energy that is capable of taking out large quantities of enemies. Boost acts as a speed boost, and allows the player to escape from enemies, as well as destroy enemies by colliding with them. The nova-bomb produces a large explosion that clears all enemies currently on the level. These are limited in quantity, but can be obtained through pickups. Ship upgrades and extra lives can also be obtained through pickups, or by saving humans.
• Walkthrough Videos
• Read character bios
• Guide on every character
• Cheats and tricks in battle
• How to get through Challenge Modes
• Guide on defeating Boss Enemies
• Manual Game Guide
• Trailer Videos
• And many more
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