Learning addition up to 100 is a breeze with iGetMath: Addition. Three levels of game play give as much (or as little) direction as a student needs to complete each equation. iGetMath: Addition's easy to use interface allows students to work and learn independently. This app is great for extra help at home with kindergarten and first grade addition and is also a fun center for the classroom. Fun music and sound effects make this an engaging app for any child, at school, home, or on the go! Students will not realize they are solving equation after equation because it is so much fun! iGetMath: Addition is simple, easy to use, and will give your students the foundation they need to become brilliant mathematicians.
Three levels of game play (all are on by default, but can be turned off in settings):
Easy + Common Core: Students create equations and learn the parts of each equation through 30 common core based quests. Hoot the owl gives students tasks like "Count all of the blocks under the first addend", and "Touch the sum" to help them learn the parts of the equation. The easy level is discovery based, so students do not need to get the "right answer" in order to continue.
Medium: One of the numbers in the equation is removed. Students must figure out what it is before moving on to solve the equation. Students are not allowed to move on before the right answer is determined. Beginning mathematicians may touch each block below the number to hear the number counted out loud.
Hard: All of the numbers in the equation are missing. Students must figure out each number before moving on to the next. Students will not be allowed to solve the equation until the numbers are correct. The hard level feels like a puzzle to students and helps to bring the fun back into addition practice.
iGetMath: Addition is designed to help students make sense of addition from the very beginning. It begins with numbers up to 10 and continues to 100 as students become more skilled. Number ranges can be selected from the settings screen to focus on specific skills or students can move through the game to earn trophies.
Several different base 10 blocks and scenes keep students engaged as they move through the levels. Blocks can be changed in settings if a child likes a specific block or if a teacher plans to use iGetMath: Addition in a themed center. Sound effects can also be turned on and off from settings.
iGetMath: Addition is common core aligned and can be used to teach many U.S. kindergarten and first grade common core standards. See our website for a list of standards that are addressed.
iGetMath: Addition does not contain any third party advertising.