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Guess Moo!

iPhone / iPad
  • Education
  • Book
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GUESS MOO! is a fun musical guide for your child through the world of animals.

The world of education is constantly evolving, offering new ways to teach children. With the addition of iOS to teachers’ arsenal, another powerful tool has emerged: an educational game that gives children a great opportunity to learn and have fun.

Guess Moo! is a game that provides an introduction to twelve animals: cats, dogs, cows, chickens, horses, roosters, goats, ducks, sheep, pigs, geese and donkeys.

The animals’ voices, alongside memorable pictures and poems read by a professional actor will help your child accurately identify and remember the characteristics of each animal.

Beginning with the word "quiz" the anticipation of victory is already building! The quiz provides a great opportunity to learn something new and test childrens’ knowledge in a guessing game format. As you could probably guess from the app’s title, the player must guess which animal is doing the “talking.” Eight different animals make a noise and the app asks “Who am I?” The player must accurately select which animal is “talking” eight times in a row before moving on to the game. Of course, your little one will have several chances to win.

A PRIZE game awaits the most successful guessers – but they must act quickly! In this game the animals fly quickly up through the sky on balloons. The player must pop each balloon before the animal flies off the screen and herd the animals back together on the ground.

Bright, fun pictures of animals, playful music throughout the game and a simple, and easy-to-use interface allow your child to play and learn independently. We hope that Guess Moo! will be by your child’s side for a long time to come!

With Guess Moo! your child will be introduced to various animals and will learn to distinguish them by the sounds they make.

The learning process takes place in various forms and with several activities. Guess Moo! will help your children develop cognitive skills, listening skills, general and visual memory, motor skills and reaction time all with a positive spirit… I won’t be surprised if Mom and Dad want to guess along.

This application is designed for children ages 2-7.