"In a market that too often feels saturated with poorly crafted games that center around contrived gameplay and microtransactions, it’s an absolute delight to discover something as fun and fresh as Adaline." — Aria Maryn, Load The Game
"Adaline’s graphics and concept are pretty awesome. The graphics and characters are adorable, and there aren’t enough good things to say about a cat that attacks wolves." — Nadia Oxford, Gamezebo
Adaline just got her degree in political science and decides to open a pizza place in the woods, not knowing that is home to a hungry pack of wolves. Only some unexpected allies¹ will help her avoid being turned into take-away food.
¹Cats are the unexpected allies
— GO THROUGH THE WOODS ACROSS 40 LEVELS
Using a mix of stealth, skill, tactical farting and good old physical violence against your enemies. Hurry up or you won’t get any tips.
— A STORY TOLD WITH FULL SCREEN ILLUSTRATIONS
A ludicrous story and one illustration for each completed level. And a lot of them for the ending, if you make it.
— THREE KINDS OF CATS
How many games let you throw cats at your enemies? Also a lot of NPC cats.
— MUSIC AND SOUND EFFECTS BY SONOTRIGGER POCKET
The same guys who did the sound for Empire of Sands, Jet Bee, Supermagical and a lot more games way more important than this one.
— GRAPHICS OPTIMIZED FOR RETINA SCREENS AND IPHONE 6
Painstakingly hand-drawn and computer colored.
— MFi GAMEPAD SUPPORT
Nothing says “game on” like an MFi controller.
— NO IN-APP PURCHASES
Pay once, play until you get bored.
Adaline is the debut game from The Chocobollo Company, formed by Cristina Ochoa in charge of art and design (majored in Fine Arts and with a Masters in Illustration by ESAT) and Luis Garcia in charge of programming (we’re deeply sorry about that). Music and sound effects were masterfully crafted by Alejandro Escuder.