Developed by Matthew Seligson and Brian Tracy
Matt Seligson: Game Theory and Interface, Graphic Design.
Brian Tracy: Backend Logic and Statistics. Integration and Animation. Graphic Design.
In this minimalistic tile game that focuses on the four basic arithmetic operators, swipe around the board to combine numbers in your quest to obtain the highest score possible. Cut your losses when you can and capitalize on your high score opportunities in order to achieve mastery. With the help of advanced in game statistics, you can prove to your friends that there truly is a Method to your Madness.