The education sector is adapting fast to the use of technology in content creation and delivery. Technology is available for teachers, students, and guardians to perform different tasks. Some of the technology is free, while other apps or technology requires subscription or purchase. Myessaygeek is an example of technology used to connect homework assistants with struggling students.
The technology adopted in any study environment will depend on several factors
- Need for such technology- what problems are the participants aiming to solve
- Availability of resources- do they have the resources to buy apps or the physical equipment needed to run the technology?
- Usability- how easy is an app or website for the target market?
The education platform has also witnessed a lot of competition as developers look to outshine each other in their quest for more users. Here is a look at the trends likely to dominate 2020, and that will change the education sector.
- Augmented Reality
Students no longer want to wait until the next school trip to experience places. Science experiments are also conducted virtually instead of waiting in labs. Augmented reality is changing the experience of learning by allowing teachers to avoid extensive descriptions. Instead, students can follow the discussion while watching alternative reality on the VR equipment. Augmented reality is making learning easier and faster. A teacher takes a shorter time to explain an idea since students can follow through the demonstrations. Institutions also spend less on travel, enabling them to cover the syllabus faster. The displays make learning fun and engaging for the students, making your content memorable.
- Personalized Learning
Education apps are helping learners and teacher to personalize learning. Personalized learning has been the most significant challenge possed to app developers because each student possesses different abilities. Artificial intelligence is enabling tutors and students to address individual challenges in the learning process. Top education apps are integrating artificial intelligence to collect data. The data helps teachers, students, and guardians to modify or reinforce their learning methods. All students are not subjected to the same type of content. As a result, individual strengths and challenges count when solutions are provided.
- Collaborative Learning Environment
Teachers, students, and parents are considered crucial stakeholders in the learning process. However, channels of communication led to a disjointed flow of information. The actions a parent took regarding the child would be different from what the teacher would desire because communication has broken down. Collaboration apps have made it easier for parents, students and teachers to read from the same script. If a teacher indicates that a student has a problem, the parent will concur because he or she has access to the same data. All the stakeholders can speak in one voice regarding the child.
- Bite-Sized lessons
The size of the content is reducing to a ‘manageable’ level. Lessons are no longer one-hour long. Instead, they are 15 minutes, 20 minutes, and 30 minutes, among such other manageable lengths based on the concentration span of internet users today. Apps are providing such content to adapt to the needs of internet users.
- Skills-Based Learning
Structured learning is no longer the focus on online education content development. Apps are providing content based on the needs of app users. There is no requirement to have studied previous units. As long as you can understand the content on a particular episode, the apps will accommodate your learning capability.
The features of education apps will depend on the target audience. As more apps focus on a global population, they are providing content in multiple languages. It is upon a user to choose the best app for his or her learning needs.